by Rodrigo Ortega | Aug 1, 2013 | 3d, zbrush
I’m still working on Juri in my spare time. Since the last WIP, I did the retopology with zRemesher (sort of automatic retopology tool inside ZBrush… yeah, it’s awesome!), I also did a basic polypaint and started to detailing… the head is...
by Rodrigo Ortega | Jul 24, 2013 | 3d, zbrush
This is my WIP of Juri Han (Street Fighter) for the 3D Fan Art Challenge. The theme is Fighting Games, so I decided to go with my favorite fighting game serie 🙂 Uploaded with ImageShack.com
by Rodrigo Ortega | Jul 24, 2013 | 3d, zbrush
This is my entry for the CGMeetUp’s contest, the Cyclops Minion. Some of the process: Concept Uploaded with ImageShack.com Base Mesh Uploaded with ImageShack.com Shader
by Rodrigo Ortega | May 17, 2013 | 3d, zbrush
Estou participando do Workshop do Victor Hugo, promovido pelo NimboCG. Na primeira etapa temos que esculpir um personagem, fazer a retopologia e fazer o mapeamento UV. Eu escolhi como conceito um personagem da artista Gillian Reid, um palhaço malvado: Esse é o...
by Rodrigo Ortega | Apr 30, 2013 | 3d
Navi, the most annoying character from Zelda 😛 The Master Sword (model...