by Rodrigo Ortega | Jun 18, 2014 | 3d
Almost done with this one… First time using vray to C4D! I´d like to thank Raphael Rau (http://www.silverwing-vfx.de/) for sending me the material preview that works correctly with vray inside c4d.
by Rodrigo Ortega | May 9, 2014 | 3d, zbrush
Back to this personal project… sculpting is almost done.
by Rodrigo Ortega | Apr 10, 2014 | 3d
Look dev for a tv ad I’m working on. Camera model done by me. Buggy model by orillionbeta (turbosquid.com)
by Rodrigo Ortega | Apr 7, 2014 | 3d, zbrush
Translate the 2d concept to 3d is always a challenge. Back in Design College I had a teacher who always said: “the paper can take everything”, and that is so true! Not everything that works in 2d will work in 3d. It’s our job, as 3d modelers to adapt...
by Rodrigo Ortega | Mar 7, 2014 | 3d
Liquid sculpt and look development for the Angeloni’s Beleza ad.
by Rodrigo Ortega | Mar 1, 2014 | 3d
Got inspired by the first part of this work and created an xpresso tool for that kind of effect and animation. Will release it soon.
by Rodrigo Ortega | Jan 30, 2014 | 3d, zbrush
Really excited for this workshop with Mike Defeo. This is the character we will be sculpting through the course:
by Rodrigo Ortega | Jan 13, 2014 | 3d, zbrush
Still working on this in my free time…
by Rodrigo Ortega | Nov 27, 2013 | 3d
by Rodrigo Ortega | Nov 14, 2013 | 3d
I modeled this phone for a job and decided to try some Gulf Racing colors in it. I really love how this colors match together! Here is a link to an article about the history of the Gulf Racing colors from a designer perspective. Hope you like it!